![]() When you enter Neksdor, the Great Sage will greet you and ask you if you've seen a lamp lying around. It is collected from Wayward Woods to calm the Noble's son and Nearby Prince, but is never used due to the castle being attacked when coming back.Īlthough never used in the story, it is used to somehow calm tempered Miis. The Calming Fruit is a fruit that can calm angry Miis. This lets you get to Greenhorne Castle and all places after that.įor the demo version of Miitopia, this is the last key item you get as a guard will stop you from passing any further even with this item.Īllows the team to go pass through the guard in front of Castle View. This is given to you by the mayor of Greenhorne after saving the residents faces after they were attacked by the Dark Lord. Once activated, the "Guardian Spirit" will grant powers throughout the whole play through of the player. This is how you get your first Job, and all subsequent Jobs after this. This charm activates when fighting the Mini "Sassy Child" Slime, summoning what seems to be a "Guardian Spirit" to come and assist you in battle. ![]() ![]() This charm is received by the "Worried Mother" as a reward for trying to save her "Sassy Child" in Greenhorne Town. A Tablet Key fitting a door, allowing the player to go through it Main Story Items Greenhorne Key Items
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